We have released InMobi SDK 10.5.8 in Kotlin for Android and Swift for iOS. Publishers using AdMob, AppLovin MAX, DT FairBid and Unity LevelPlay as their primary mediation, or publishers using the InMobi SDK as a direct connection, can leverage the latest SDKs. We are investing more in Kotlin and Swift as the industry is moving toward programming languages that make advertising SDKs more lightweight and efficient.
Let's look at the advantages of Kotlin and Swift:
Advantages of Kotlin
Advantages of Swift
We recommend working with your developer teams to migrate your apps to the latest Kotlin and Swift SDKs. We will release our newest monetization and addressability features only on Kotlin and Swift from September 2023 onward. Here’s what you need to do depending on how you are integrated with InMobi:
AdMob: Use the latest adapter version 10.5.8.0 for iOS and Android compatible with minimum supported Google Mobile Ads SDK version 10.12.0 on iOS and version 22.4.0 on Android.
AppLovin MAX: Use the latest adapter version 10.5.8.1 for iOS and 10.5.9.0 Android compatible with AppLovin SDK version 11.11.3 for iOS and Android.
DT Fairbid: Use the latest adapters that support InMobi Swift SDK version 10.5.5 and InMobi Kotlin SDK version 10.5.8.
Unity LevelPlay: Use the latest adpaters for UnityLevelPlay iOS SDK Version 7.4.0 that supports InMobi Swift SDK version 10.5.6 and UnityLevelPlay Android SDK version 7.5.1 that supports InMobi Kotlin SDK version 10.5.7.
Direct Integration: Download the InMobi SDK 10.5.8+ from the support portal here and follow the migration guides for more details iOS | Android.
We want to ensure a smooth transition and we’re here to guide you. Please contact your Customer Success Manager or write to support@inmobi.com if you have any questions.
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